Bestiary entry
Ironroot Golem
The slowest but toughest and hardest-hitting extra-aggressive monster.
Extra AggressiveTrack range 720px
Field identification
Animated field sprite shown in its neutral pose.
Base life72
Base damage8
Base speed48
Collision radius22px
Level scaling
Monster level is clamped between 0 and 99. Health, damage, and XP rise with level; speed increases up to a fixed bonus.
| Level | Life | Speed | Damage | XP | Track range |
|---|---|---|---|---|---|
| 0 | 72 | 48 | 8 | 44 | 720px |
| 10 | 287 | 72 | 26 | 80 | 720px |
| 25 | 567 | 84 | 51 | 133 | 720px |
| 50 | 1320 | 84 | 141 | 221 | 720px |
| 99 | 3838 | 84 | 491 | 394 | 720px |
Values are read from the same gameplay catalogs used by Worlds Worth Looting.
Elite form
Beginning at monster level 5, this species can spawn as a rare gold-stamped elite with the exclusive Ironfall attack and a guaranteed level-matched item promoted one rarity tier above its normal roll.
| Level | Life | Speed | Damage | XP | Track range |
|---|---|---|---|---|---|
| 10 | 789 | 75.6 | 35 | 240 | 828px |
Behavior and rewards
| Temper | Movement | First spawn | Special attack | XP | Radius | Tracking |
|---|---|---|---|---|---|---|
| Extra Aggressive | Ground | Level 0 | Rootquake | 44 | 22px | 720px |
Rootquake
Slams the ground and releases an expanding damaging shockwave.
| Windup | Active | Recovery | Cooldown | Damage | Type |
|---|---|---|---|---|---|
| 1.05s | 0.85s | 0.55s | 8.5s | 1.4× | physical |
Elite: Ironfall
Suspends five boulders above the hero, then crashes them down in a crushing formation.
| Windup | Active | Recovery | Cooldown | Damage | Type | Range |
|---|---|---|---|---|---|---|
| 1.4s | 1.1s | 0.75s | 15.5s | 1.55× | physical | 400px |