Forge workflow
Salvage & Fragments
Salvaging permanently destroys an unwanted item and rolls persistent fragments matching its saved affixes or Heart properties.
80% equipment roll65% Heart roll · −325% type/affinity roll25 equipment fragments51 Heart fragments
Equipment fragment types25
Heart fragment types51
Equipment roll chance80%
Heart modifier roll chance65%
Heart type/affinity chance25%
Maximum affix tier10
Equipment salvage
- Matching fragment
- Each affix produces only the fragment for that stat. A magic-damage affix can recover magic-damage fragments, for example.
- Roll count
- An affix makes one 80% roll per affix tier. Tier 1 can yield 0–1 fragment; Tier 10 can yield 0–10.
- Expected amount
- Expected fragments equal affix tier × 0.8. Every affix rolls separately, so an item may recover none, some, or all possible fragments.
- Storage
- Recovered fragments enter the persistent Forge vault and do not consume equipment-bag space.
Values are read from the same gameplay catalogs used by Worlds Worth Looting.
Expected equipment yields
| Affix tier | Maximum fragments | Expected fragments |
|---|---|---|
| 1 | 1 | 0.8 |
| 2 | 2 | 1.6 |
| 3 | 3 | 2.4 |
| 4 | 4 | 3.2 |
| 5 | 5 | 4.0 |
| 6 | 6 | 4.8 |
| 7 | 7 | 5.6 |
| 8 | 8 | 6.4 |
| 9 | 9 | 7.2 |
| 10 | 10 | 8.0 |
Skill Heart salvage
- Type or affinity fragment
- Every salvaged Heart has a 25% chance to yield one fragment matching its saved Earth, Fire, Ice, Lightning, or Force type or affinity.
- Modifier fragments
- Each non-type Heart modifier makes one 65% fragment roll per saved tier. After rolling, 3 is subtracted from that modifier's successful-roll total, to a minimum of 0.
- Use
- Heart modifier fragments add or upgrade compatible Heart affixes. Type or affinity fragments replace that required Heart property when compatibility allows.